Play Elden Ring as an Armored Core VI pilot. Handler Walter is on your radio, AC6 combat music drives your fights, and your Tarnished boosts like an AC.
What you get
- Walter on the radio. His real voice lines and subtitles, from your own AC6, react to what happens in the Lands Between. He opens a mission when you load in ("Commence mission."), and calls out new enemies ("Engage the enemy, 621."), kills ("Hostile neutralized."), groups of enemies, boss-level targets ("Destroy the target."), low health ("Watch yourself.") and your death ("...Mission failed.").
- Missions. Each sweep asks you to neutralize 5 hostiles. A boss or field boss turns it into a target mission until it falls.
- AC6 combat music. When a fight starts, one of five AC6 combat tracks fades in. It fades out when the fight ends or a boss's own music takes over. Press F8 to turn it off or on.
- Quick Boost. Your dodge becomes an AC6 quick boost, with the real EN cost, speed and reload of AC6's starter booster.
- Assault Boost. Hold V while running to Assault Boost at about 3.5x speed. It costs AC6's ignition EN, then drains EN for as long as it's lit.
- EN gauge from AC6's starter generator: capacity, recharge and recovery delay.
- AC6 impact. Your hits use the impact of AC6's starter TURNER rifle against Elden Ring poise.
Controls: dodge for Quick Boost, hold V while moving for Assault Boost, F6 to stow or deploy the frame, F8 to toggle the music.
Solo. You need both games installed: Elden Ring 2.7.2.0 and Armored Core VI 1.9.0.0. Everything AC6 brings (voice, subtitles, music, part stats) is read from your own AC6 install while you play. Nothing from either game is shipped or changed. Melty starts Elden Ring offline through ModEngine2.