Sonic movement, homing combat and quieter dodges in Elden Ring.

A remix of Sonic Ring by nurzhan69420, with the original MIT credit retained.
Current published version: Build2.1 (2.1.8). Includes two jumps without sprinting, smooth variable jump height and immediate release cutoff, forward momentum, collision guards, blue ball effects, targeted homing attacks with improved body-size contact and a short rebound, stamina limits, and quieter dodging. Ordinary enemies and Misbegotten Warrior have been tested; very large targets can still fall outside the original target-acquisition range. Build2.1.8 passed two five-minute gameplay tests with all twelve checks in each run.
Version3.0 is being tested privately and is not published yet. It lowers the existing Sonic boss music by25% and adds matching Sonic Frontiers exploration music across25 native area settings, using Kronos, Ares, Chaos, Rhea and Ouranos themes. Music is prepared automatically from each player's installed games; no extracted soundtrack files are included. In-game listening and transition checks are pending.
Offline single player through ModEngine2, Easy Anti-Cheat disabled. Requires compatible Elden Ring and Sonic Frontiers on Steam. First setup builds assets automatically. Never use this mod in protected online play.