WaveBonk — Elden Ring × Megabonk Mashup
What you get
Every time you rest at a Site of Grace in Elden Ring, the WaveBonk wave system kicks off. Megabonk-style enemy waves rush you inside the Elden Ring world. Defeat them all to earn Bonk XP — which levels up both your WaveBonk upgrades and carries over into Megabonk's progression (Silver currency, unlocks, passive buffs).
Core loop
- Explore Elden Ring normally — fight its enemies, bosses, and open world.
- Rest at a Site of Grace → WaveBonk wave round begins immediately.
- Survive escalating waves (goblins → ogres → scorpions → miniboss, matching Megabonk's roster).
- Every kill gives Bonk XP. Level up mid-wave to pick a random upgrade (damage, projectile count, speed — Megabonk-style).
- Clear the wave → upgrades are saved. Bonk XP converts to Megabonk Silver in your Megabonk save file.
- Your Megabonk unlocks also boost your WaveBonk runs — the two games share progression.
Required games
- Elden Ring (Steam App 1245620) — the host world. ModEngine2 runs the mod inside it.
- Megabonk (Steam App 3405340) — progression syncs to its save file; install required.
How to play
Melty installs everything in one click. Launch via Melty — it starts ModEngine2 (Elden Ring) and the WaveBonk companion together.
Credits
- Mod by: (your name here)
- Uses ModEngine2 by soulsmods (MIT licence)
- Wave system and Megabonk save bridge by WaveBonk project contributors
Licence
MIT — remixing allowed.