27 real Pals from your own Palworld roam Valheim. Throw Pal Spheres, catch them, and they fight beside you, with friends too.
How to join the host starts their world as usual. Palheim opens it to friends with Valheim crossplay and shows the join code and password at the top left of the host's screen. Friends choose a character, then go to Join game > Add server, type the code, and enter the password when asked.
Palworld's Pals, in Valheim. Palheim reads the Pals from your own Palworld install (their models, textures, names and stats) and lets them loose in Valheim.
What's in it
Join through the game: the host starts their world as usual. Palheim opens it to friends with Valheim crossplay and shows the join code and password at the top left of the host's screen. Friends choose a character, then go to Join game > Add server, type the code, and enter the password when asked.
You need Valheim and Palworld, both installed. Melty sets up everything else (BepInEx).
First Play: Palworld opens for about 30 seconds while Palheim reads your Pals, then closes and Valheim starts. After that it goes straight to Valheim, and again only if Palworld updates. Nothing from Palworld is shipped with Palheim. Each player's Pals come from their own copy.
Limits for now: Pals use their Palworld pose with a simple hop instead of Palworld's animations, and Valheim creature sounds instead of Pal cries.
Built with BepInEx, UE4SS (Okaetsu's Palworld build, MIT) and CUE4Parse (Apache-2.0). Made with AI assistance (Claude).