A first-person survival mashup concept: Project Zomboid-style hunger, thirst, persistent injuries, scavenging and infection layered onto Ready or Not's movement, combat and physics.
Start in a fortified police-station safehouse, choose scarce equipment, scavenge for supplies, fight infected, risk infection, and return supplies to a persistent stash.
sheets/ is the source of truth.preflight.py rejects blank cells and broken references.generate.py converts every sheet row into a Lua data record.src/SurvivalZomboid/ is the UE4SS Lua mod payload.The data/runtime foundation is locally generated and model-tested. It is not yet a playable Ready or Not build because the exact game UObject hooks have not been inspected against the user's installed game. See docs/STATUS.md.