Play Minecraft as a real Sparking! ZERO fighter: Goku, Vegeta or Frieza with their own models, moves and voices, read from your copy.
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Play Minecraft: Java Edition as a real DRAGON BALL: Sparking! ZERO fighter: Son Goku, Vegeta or Frieza, drawn with the game's own model and animations, read from your own copy of Sparking! ZERO.
You need both games: Minecraft: Java Edition and DRAGON BALL: Sparking! ZERO (Steam). Solo play.
G pick fighter · V fly · C charge (hold) · R ki blast · X signature (hold, release) · Z transform · Tab lock on · B Dragon Dash (double-tap: Z-Burst) · Left Alt step · N vanish · H guard · click near a locked target: rush combo.
Nothing from Sparking! ZERO ships with this mashup. On first start, its reader reads your installed copy (models, materials, animations, face shapes, physics settings, movement data, effects, portraits, voices, sounds) into a private cache on your PC: about 5 minutes, once. Detail level: detail=normal (default: the game's lower LOD meshes for everything but the face) or detail=high in config/dbszcraft.properties.
Made by ImVersetile on YT, built with Claude Code. Uses CUE4Parse (Apache-2.0), ACL (MIT), OggVorbisEncoder, SkiaSharp, Newtonsoft.Json (MIT), Fabric and Fabric API (Apache-2.0), Prism Launcher (GPL-3.0). Hair and cloth physics follow the KawaiiPhysics algorithm by pafuhana1213 (MIT). Sparking! ZERO type mappings from Unreal-Mappings-Archive and the Oodle decompressor from OodleUE are downloaded on your PC at first start.
DRAGON BALL: Sparking! ZERO is © Bandai Namco / Bird Studio / Shueisha / Toei Animation. Minecraft is © Mojang. A fan mashup, not affiliated with either. Code MIT; remixing welcome.