Command Overlord II minions, dominate enemies and raid from your Netherworld.
A solo native Skyrim Special Edition mashup with Overlord II.
Summon up to six Brown Minions with original Overlord II models, textures, animations and voices. Order attacks, recall the horde, cast Wrath and recruit up to three weakened people or creatures. Earn conquest essence, awaken two shrines around Riverwood, teleport to the original Netherworld chamber and expand the horde to eight.
The first release contains one minion type, one chamber, one tower upgrade and two shrines. Choose an awakened raid destination inside the tower. Skyrim's main quest and settlement ownership remain its native systems; the chamber uses a simple collision floor below its original room geometry.
Requires Skyrim SE Steam 1.7.104.0 and an installed PC copy of Overlord II. No game art or recordings are bundled: companion resources are read from the installed copy at runtime. Melty installs the ASI loader and dependencies, and the launcher activates the authored cell automatically.
Controls: F2 summon, F3 Wrath, F4 dominate, Insert attack, Home recall, End shrine/tower travel, Page Up expansion, Page Down raid destination, F6 dismiss minions. Save with summoned minions dismissed before uninstalling. Party state and progression follow each save through matching sidecars.
Version 0.1.1 passed two six-minute Melty installer runs: native plugin loading, stability, screenshots and the automated summon, combat, human/creature recruitment, shrine, tower upgrade and actual native save-reload checks. Normal ranged aiming was verified separately in a live scene.
Original code and authored content are MIT; remixes allowed. Source and third-party license notices are included. Address Library by meh321 and CommonLibSSE-NG/CommonLibVR contributors credited in the README. Original Skyrim content belongs to Bethesda; Overlord II content belongs to Triumph Studios/Codemasters. Created under Jason's direction with Codex.