Play Risk of Rain 2 as Master Chief, built from your own copy of Halo: Campaign Evolved. On first launch the mod reads the Chief's Mark V armor, his weapons, the Covenant, Halo's UI art, sounds and soundtrack from your Halo install (about 30 seconds). Nothing from Halo is in the download.
His kit (pick your loadout)
- MA5 Assault Rifle (primary): full auto, 60 rounds counted on the skill icon. Spread grows while you hold the trigger.
- BR55 Battle Rifle (alternate primary): 3-round bursts, 36 rounds. Headshots always crit.
- M6D Magnum (secondary): quick-draw precision shots from an 8-round magazine. Headshots and weak points always crit.
- M90 Shotgun (alternate secondary): 8 pellets per pump, strongest up close. 6 shells, loaded one at a time.
- Spartan Sprint (utility): a fast dash with bonus armor.
- Active Camouflage (alternate utility): 30 seconds of Halo CE's camo. You shimmer out of sight and monsters lose you completely. Attacking reveals you for a moment, then the camo comes back until it runs out.
- M9 Frag Grenade (special): bounces, then explodes after 2 seconds. Plasma Grenade (alternate): sticks to enemies.
- Halo reloads: every weapon reloads only once its magazine is empty.
- MJOLNIR energy shield: 70 shield on top of health. It recharges 5 seconds after you leave danger, with Halo's own hit, low-shield beeping, empty alarm and recharge sounds.
The Covenant joins the fight
- Grunts (orange armor, plasma pistol, plasma grenades), Jackals (plasma pistol) and Elites (blue armor, recharging energy shield, plasma rifle and plasma grenades; a miniboss from stage 2) spawn alongside Risk of Rain 2's monsters.
- Each wears its own Halo model and textures, walks with a gait built for its body (Elites and Jackals on their reversed legs), turns to aim its weapon at you and fires glowing plasma bolts, with Halo's plasma sounds and death cries.
- By default they only appear in runs where someone plays Master Chief. Set
Halo enemies to Always or Never in the config.
Halo controls
- 1 / 2 switch between your rifle and side weapon, left mouse fires the one in hand, hold right mouse to scope in through the Chief's eyes (3.5x BR55 scope, 2.5x magnum). You can switch back to Risk of Rain 2's usual buttons in the config.
Halo all the way through
- All four guns are Halo's own full-detail models with high-resolution textures.
- He holds them the Halo way, rifles shouldered with a bladed stance. Reloads take the magazine out in his hand, the magnum's slide kicks, the shotgun's pump racks after every blast, and the spare weapon rides on his back or thigh.
- He moves like a Spartan: an upright run and sprint, a forward lunge for the dash, a dip when he lands, a head that follows your aim, and an overhand grenade throw with the grenade in his hand.
- The weapon, grenade, shield and camo sounds are Campaign Evolved's own. While you play the Chief, Halo's soundtrack replaces Risk of Rain 2's music, with separate tracks for exploring, the teleporter and boss fights.
- Third or first person: every run starts in third person; press V (or your own key in the config) to switch to the Chief's eyes and back, with Halo's own first-person arms and weapons and Halo's HUD: shield meter, weapon cradle with round count, grenades, reticle and motion tracker.
Only Master Chief is changed: every other survivor plays exactly as in the base game, and runs without Master Chief have no Covenant unless you turn them on.
Requires Risk of Rain 2 and Halo: Campaign Evolved, both installed through Steam. Single player.
Unofficial fan mod, built with AI assistance. Halo and Master Chief are trademarks of Microsoft. Risk of Rain 2 is by Hopoo Games and Gearbox.