Charged teleport necklaces, rings and amulets in GielinorCraft.
Remix of GielinorCraft v1.3.10 by VylarSkox, with original MIT code credited to dannyplatinum78.
Adds 72 finite-charge variants across 12 jewellery families: dueling, games, skills, glory and trimmed glory, wealth and imbued wealth, slayer, digsite, passage, burning and returning. Teleports consume charges, disposable jewellery crumbles, and rechargeable jewellery retains its empty form. Includes fountain/totem recharge and the existing Lunar Recharge Dragonstone spell.
Hold jewellery and right-click for numbered destinations. Use /jewellery held 1, or neck, ring, or offhand. Wilderness destinations require confirm. At an appropriate recharge location use /jewellery held recharge. Creative examples: /jewellery kit.
Based on OSRS Wiki charge rules and RuneLite item/destination definitions. Quest and diary progress is not imported; destinations are available without those unlocks. Unlimited and automatic emergency teleport jewellery are outside this release.
Minecraft 26.3 and Fabric are configured in the bundled Prism instance. The official RuneLite Java launcher and portable Temurin runtime supply cache setup; a fresh existing cache avoids opening an extra RuneLite window.
Version 0.1.7 passed all 12 gameplay checks in two three-minute Melty runs, with both complete recordings reviewed. All 72 charge/depletion table transitions also passed. Original multiplayer settings are preserved; two-client hosting/joining was not retested.