Your Corsa garage, racing in Arcade.
Drive the cars and liveries from your own Assetto Corsa garage in iRacing Arcade’s solo races. Choose your installed cars in the vehicle shop; their models, wheel positions, powertrains and liveries are read from your own game while you play.
This update keeps the current top speeds and improves launches, speed-matched braking, reverse, faster AI and steering on banked turns. Front grip is increased by 20% and rear grip by 25%, with the existing 10% reduction in speed and drive boost. Model-sized collision bodies and road-following stability help low cars stay planted. Loose-object tire contacts, spawn bounds and car selection have been revised.
Imported wheels follow pit removal and replacement, including matching wheels in the crew’s hands. Exhaust, smoke, backfire and model shading fit the imported cars; shop previews wait for the correct model. Leave the pit box using the game’s normal Shift-plus-accelerator control.
Requires installed copies of iRacing Arcade and Assetto Corsa on Windows x64. Solo only. Melty installs the bundled loader and runtimes and finds both games automatically. The first launch takes longer while preparing the host bindings. No game assets are included.
Tested with local races, AI on banked turns, braking, reverse and pit service; geometry readers checked 144 installed cars. Every individual car has not been road-tested.
Original code: Garage Crossover contributors, assisted by Codex. MIT license; remixes allowed. Game assets remain the property of their creators. Bundled dependencies include BepInEx, Unity Doorstop, Il2CppInterop (including HardHeadHackerHead’s Unity 6.3 fix), .NET, Python and Philipp Kosarev’s acd.py. Their source, credits and separate licenses are included.