Reads your real Schedule I save: products, NPC names, businesses, properties, and police law intensity
Builds a whole town zone in GMod with every business and property from your save (Car Wash, Taco Ticklers, Bungalow, Docks Warehouse...)
Spawns up to 24 named NPCs from your real roster (Jessi Waters, Donna Martin, Keith Wagner...)
Customers offer deals: sell products for cash, just like Schedule I
Cook batches at the lab, clean money at the laundromat, stash product at storage
Police heat system: high heat brings Combine cops to hunt you
4 weapons: Aluminum Bat, Combat Knife, Lead Pipe, Taser
How to play
Launch through Melty (it starts GMod with the town already loading)
Walk around the town zones — signs show real business names from your save
Customers walk up with deal offers — press E near them to sell
Use the Lab to cook, the Laundromat to launder money, the Crate for storage
Watch your heat — if it climbs too high, cops come for you
Requirements
Garry's Mod (any recent version)
Schedule I installed on your PC (the mod reads your save automatically)
All models are from Garry's Mod itself — nothing from Schedule I is copied. The mod only reads your save file names to build the town and name the NPCs.