How to Fish, inside Garry's Mod, alone or with up to 7 friends. Cast into gm_construct's lake (or any map's water) with How to Fish's own rods and baits, reel in its real fish, finish them off with your fists or its guns, and sell them for its kill-score cash.
New in 0.2.0: fish with friends
- Up to 8 players in one game. Press Play to host; friends press Join on your game in Melty and land straight in it (Melty's relay carries them, no port forwarding). Steam friends can also use "Join game" in the Steam overlay.
- Your own wallet, a shared Journal. Everyone keeps their own money, rods, weapons, upgrades and baits. Every species and Drip anyone catches fills one crew Journal.
- Whoever sells it gets paid. Any dead fish is fair game: carry it to the Sell Crate and the money is yours. Finish off someone else's fish for How to Fish's Killsteal bonus.
- Players can't hurt each other, and news of the others' catches and sales shows top left.
- Fists from the start: everyone spawns able to punch a fish (How to Fish's Brass Knuckles reach at half damage; a punch kill counts as Melee).
- Setup is about twice as fast, and no longer trips over its own old files.
What's in it
- 55 How to Fish creatures with their own models, weights, prices and hit points: Cod, Piranha, Clownfish, Catfish, Eel, Blue Shark, Tuna, Goblin Shark and more. A landed fish flops back toward the water and escapes if it gets there. Attackers lunge and bite, crabs walk back to the sea, and the Dripper runs for it.
- Drip fish: 10% of catches are How to Fish's rare Drip variants, with their Drip models.
- 12 baits and 2 rods, each bait with How to Fish's own fish pool, bite time and chance of being used up.
- All 9 How to Fish weapons: Pistol, SMG, Shotgun, Sniper Rifle, Assault Rifle, Bow, Knife, Brass Knuckles and Dynamite, with their magazines, fire rates and damage upgrades. Dynamite under water brings fish up.
- Kill score: How to Fish's trick-shot bonuses multiply a fish's price, among them Headshot, Longshot, Aerial, Fly Fishing, Dogfight, 360, No Scope, Quick Scope, Overkill, Last Bullet, Multikill, Killsteal and Impressive.
- Career or Sandbox, picked by each player when they start. Career starts you at $0: sell your catch at the Sell Crate, then spend it at the Fishing Shop on baits, rods, weapons and upgrades at How to Fish's prices. Progress saves. Sandbox unlocks everything and puts every fish (and Drip) in the spawn menu; Sandbox fish don't pay in Career.
How it works
Every player needs Garry's Mod and How to Fish installed (Steam). Before the first start, Melty runs a setup that finds your How to Fish and turns its fish, weapons, baits and sounds into Garry's Mod content on your PC, using Garry's Mod's own model compiler. It takes under a minute and runs again by itself after How to Fish updates. Nothing from How to Fish is in the download. If How to Fish isn't installed (or a friend joins without it), the game tells you so.
Starts on gm_construct with the shop and crate by the lake.
Made with AI assistance (Claude) using the universal-modder toolkit. Code under MIT; How to Fish belongs to Dazed Games and Garry's Mod to Facepunch Studios.