Longer rivalries, with names from the Lands Between.
Build lasting rivalries in Elden Ring with Shadow of War’s Nemesis system. Enemies that kill you become named captains with traits, voices and battle music. This remix gives new captains names such as Aldren the Oathless, slows passive growth from 20 to 60 minutes, and raises Warchief/Overlord promotion thresholds from 3/6 kills to 6/12. Growth from surviving encounters stays the same; existing captains keep their names and ranks.
Equip the Bright Lord Ring to brand weakened or stance-broken enemies into allies. Manage, summon and dismiss captains, bosses and grunts in the Army menu. Allies earn runes, glow with a blue aura and may rescue you from death—or betray you under strain. Enemies that kill allies become rivals. Defeated bosses leave friendly garrisons; conquered regions spawn patrols and can face stronghold attacks. Captain strengths and weaknesses change how you fight and brand them, and resting at Grace resets active followers.
Solo, offline play in Elden Ring 2.7.1.0 (Steam). Requires your own installed Middle-earth: Shadow of War for voices, cries and music, read from your game while you play. Melty sets up the offline launch. No game assets are included.
Remix of Nemesis Ring 0.1.2 by MrBeanBox crew, under the MIT license. Original and bundled library credits are included. Built with AI assistance. Unofficial fan mod.