Five Goku forms and Xenoverse-powered combat in Minecraft.
Play as Goku in Minecraft Java Edition 1.21.1 with five forms: Base, Super Saiyan, SSJ2, SSJ3, and the supplied SSJ4 Daima model with a red tail. Each transformation doubles your punch and skill power, up to 16× in SSJ4.
Fight with Meteor Strike, Kamehameha, the 800-Ki Super Kamehameha, and Super Spirit Bomb. At a full 1,000 Ki, Spirit Bomb gathers in Base, restores your previous form at the throw, and adds a palm-push finish with double explosion damage, blast radius, and reach. At 650–999 Ki, the normal 650-Ki cast remains available. Attacks respect solid cover and leave blocks intact.
Fly, boost, vanish, charge Ki in about four seconds, and choose moves from a live battle menu. Hold Z with 1–4 for Supers, or N with 1–2 for Spirit Bomb and transformations. Flight and Vanish sit above the stacked menus. B also casts Spirit Bomb; R flies, C charges, J toggles skill/form cinematics, and K skips a shot. Movement and charging keep your normal camera.
Solo play. Requires a Minecraft Java account and your own installed Dragon Ball Xenoverse 2. Minecraft is the host game; Xenoverse 2 supplies skeletal animations, skill effects, cameras, voices, and gameplay data at runtime. These are adapted to Minecraft, rather than a complete recreation of the Xenoverse engine. Original game files are read from your installation and are not redistributed.
Credits: original mod code and design sheets under MIT, with remixing allowed by the project metadata; character models and texture sheets supplied by the creator. File-format/CPK references and reader: LazyBone152/XV2-Tools and XenoKit contributors (MIT). HCA decoder: Thealexbarney/VGAudio contributors (MIT). Fabric API (Apache-2.0). The reader includes the .NET runtime and its distribution notices. Dragon Ball, Minecraft, and Xenoverse 2 belong to their respective owners.