How to Fish, inside Garry's Mod. Cast into gm_construct's lake (or any map's water) with How to Fish's own rods and baits, reel in its real fish, finish them off with its guns, and sell them for its kill-score cash.
What's in it
- 55 How to Fish creatures with their own models, weights, prices and hit points: Cod, Piranha, Clownfish, Catfish, Eel, Blue Shark, Tuna, Goblin Shark and more. A landed fish flops back toward the water and escapes if it gets there. Attackers lunge and bite, crabs walk back to the sea, and the Dripper runs for it.
- Drip fish: 10% of catches are How to Fish's rare Drip variants, with their Drip models.
- 12 baits and 2 rods, each bait with How to Fish's own fish pool, bite time and chance of being used up.
- All 9 How to Fish weapons: Pistol, SMG, Shotgun, Sniper Rifle, Assault Rifle, Bow, Knife, Brass Knuckles and Dynamite, with their magazines, fire rates and damage upgrades. Dynamite under water brings fish up.
- Kill score: How to Fish's trick-shot bonuses multiply a fish's price, among them Headshot, Longshot, Aerial, Fly Fishing, Dogfight, 360, No Scope, Quick Scope, Overkill, Last Bullet, Multikill and Impressive.
- Career or Sandbox, picked when you start. Career starts you at $0: sell your catch at the Sell Crate, then spend it at the Fishing Shop on baits, rods, weapons and upgrades at How to Fish's prices. Progress saves, and the Journal tracks every species. Sandbox unlocks everything and puts every fish (and Drip) in the spawn menu.
How it works
You need Garry's Mod and How to Fish installed (Steam). Before the first start, Melty runs a setup that finds your How to Fish and turns its fish, weapons, baits and sounds into Garry's Mod content on your PC, using Garry's Mod's own model compiler. It takes about a minute and runs again by itself after How to Fish updates. Nothing from How to Fish is in the download. If How to Fish isn't installed, the game tells you so.
Single player. Starts on gm_construct with the shop and crate by the lake.
Made with AI assistance (Claude) using the universal-modder toolkit. Code under MIT; How to Fish belongs to Dazed Games and Garry's Mod to Facepunch Studios.