Cold War's weapons, Pack-a-Punch machines, and Perk-a-Cola in Fallout 4's Commonwealth.
The bombs fell. The Cold War never ended.
Beneath Fort Armageddon, pre-war scientists discovered Dark Aether technology — the same energy powering Black Ops Cold War's Pack-a-Punch machines and Zombies mode. They built weapons. They built machines. Then the world ended, and the machines kept running.
What you get:
7 Cold War weapons pulled from sealed military caches: XM4, AK-47, MP5, M16, Hauer 77, LW3 Tundra, and the Stoner 63. Each uses the actual gunplay of Fallout 4's engine, with Cold War-accurate stats, names, and descriptions.
Pack-a-Punch system (3 tiers per weapon). Find the machine inside Fort Armageddon's underground research level, restore its power, and upgrade your weapons with Dark Aether energy. Every weapon gets a unique Pack-a-Punch identity:
3 Perk-a-Cola machines hidden across the Wasteland:
Factions and quests. Cold War Remnants still follow orders from dead commanders. Survivor's Haven needs defending. Fort Armageddon's underground level holds dark secrets. Four quests connect it all.
Cold War integration. The mod reads your installed copy of Black Ops Cold War to build a real operator roster. Dr. Navarro's terminal reflects the actual operators in your game.
Requires: Fallout 4 + Call of Duty: Black Ops Cold War (both must be installed).