This package adds an in-game five-night solo threat-watch loop to Raft. It was compiled against the installed Raft Assembly-CSharp.dll and BepInEx 5.4.23.4 x64 reference assemblies.
This package contains only the mod plugin and source. It does not include BepInEx or any game assets.
BepInEx/plugins/UcnRaft.dll from this package into the matching folder in the Raft install.Start the five-night run from the panel. Keep playing Raft normally. The debris button adds Plank and Plastic to the actual player inventory; the repair button spends 2 Plank + 1 Plastic to repair a nearby damaged foundation. Missed Freddy, Bonnie, Chica, or Foxy warnings damage an actual raft foundation and reduce the run's defense meter. Answer the matching Check button before its timer ends.
The threat presentation is text-only in this build. UCN assets are packed into the player's executable and have not yet been imported. Run state resets when Raft closes. No game or UCN content is included.
The source targets .NET Standard 2.1 and references the Raft and BepInEx assemblies. data/design.json is the rules source; run tools/generate_rules.py to produce Rules.g.cs. Then build source/Host/UcnRaft.csproj after adjusting the Raft and BepInEx reference paths for your machine. No extracted game files are included.