Bank cards as Antichamber cubes, recall your favourites, and build a stronger Balatro hand.
Play Balatro with a new reason to hold back a good hand. Bank 1–3 selected cards to earn cubes, spending one discard. Then spend two cubes to recall a remembered card, or three to raise a selected card's rank permanently. Cubes carry between blinds, so deciding when to score and when to save matters.
The Chamber Skin gives playing cards dark faces and bright suit colours using Antichamber's original cube graphic, with its original gun surface on face cards. The cube menu also includes original Antichamber wall artwork. Toggle the skin from the cube menu.
A new $4 Cube Pack appears alongside the regular shop packs. Choose a Cube Cache, a Glass Construct or a Steel Construct: extra cubes or an upgraded card to grow your deck.
Solo play, inside Balatro. Requires installed Windows copies of Balatro and Antichamber. Antichamber's artwork is read from your installed copy as you play. No original game assets are included in the download. Melty handles installation and launch.
Concept and feature direction by the publisher; implementation assisted by Codex. Balatro by LocalThunk; Antichamber by Alexander Bruce. LZO decoding adapted from Jack Andersen's MIT-licensed lzokay. Lovely by Ethan Green and contributors is installed by Melty. Game-owned content remains under its owners' terms.