Punch Club 2 meets Schedule I: deal Schedule I's real products between fights to fund your training.
Street Connect is a mashup of Punch Club 2: Fast Forward and Schedule I. You keep playing Punch Club 2 - the host game - and Schedule I's street economy moves in: its products, prices, the names you gave your own strains, their effects, its mixing recipes, its paying customers and its cartel turf, all read live from your own installed copy of Schedule I while you play. Nothing from either game is copied into this download.
Your stash and your heat live inside your Punch Club 2 save, and every purchase is paid for with the real money in that save.
Press Play in Melty and Punch Club 2 starts with Street Connect loaded. Press F8 for the board, buy a product, let a day pass, sell it. If your wallet cannot cover anything yet, one of your Schedule I contacts fronts you a first unit so you can always start.
Runs on BepInEx 5 (bundled, MIT) with UnityDoorstop (LGPL-2.1, licence included). The board is drawn with the engine's own GUI, so nothing has to be installed by hand. It uses Punch Club 2's own money, calendar and save.
MIT licensed, and remixing is allowed and welcome.