You play The Sims 4. Your Sim does everything Schedule I is about, and it uses Schedule I's real content, read from your own Schedule I install.
Click your Sim, then open Hustle...
What you do
- Shop Hyland Point Suppliers: Schedule I's own shops (Albert Hoover, Gas-Mart, Dan's Hardware, Handy Hank's, Oscar's) with their item icons and prices, paid in Simoleons. Schedule I's rank requirements decide what's unlocked.
- Plant a Seed: OG Kush, Sour Diesel, Green Crack and Granddaddy Purple grow as Sims garden plants on Schedule I's growth time. They sprout, mature and blossom when ready. Tend Crops once for quality, then Harvest Crops.
- Mix Product with Schedule I's ingredients (Cuke, Banana, Mega Bean...). Effects change exactly as in Schedule I, because the mod uses its own mixer map.
- Package Product into baggies, jars or bricks.
- Text a Customer: Schedule I's customers (names, mugshots, favourite effects, budgets, standards) plus a custom crew text you orders and walk onto your lot as Sims. Click them and choose Hand Over Order.
- Heat & cops: every deal builds heat. Past the line, a Schedule I officer comes to search you. Get busted and you pay a fine and lose your stash. Lay Low cools things off.
- Rank from Street Rat to Kingpin using Schedule I's XP.
Your Sim's life matters
Gardening raises crop quality and yield, Logic lets a product carry more effects, and Charisma gets better prices. Moods count too: Energized crops grow faster, Focused mixes hold one more effect, Confident sells higher and Tense draws more heat. Planting, mixing and dealing also build those skills.
Good to know
- You need The Sims 4 and Schedule I. Single player.
- On the first Play, Melty reads your Schedule I files for a few seconds (Schedule I doesn't open, and nothing in it is changed), then starts The Sims 4. It also turns on The Sims 4's Enable Custom Content and Mods and Script Mods Allowed options, which a script mod needs.
- Add your own customers in
Mods/SimsHustle/custom_customers.txt.
- Nothing from either game is included in the download. Your own installs provide it all.
Reads Schedule I with AssetsTools.NET, UABEA's class database and LibCpp2IL (all MIT). Built with Claude.