Become the real Raiden from Metal Gear Rising: Revengeance inside Minecraft. His model, every animation, his sounds, the effects and the boss music are read from your own copy of MGR (Steam) when you press Play; nothing from the game is redistributed.
What a player gets
Press R in any world to become Raiden (R again to go back). Your worlds and items are untouched.
Slash combo: left click chains his real sword animations and hitboxes; hits refill the fuel-cell meter.
Parry: attack toward an enemy as it strikes to deflect the hit and stagger it.
Ninja Run: hold Sprint while moving: faster, steps over blocks, deflects arrows.
Blade Mode: hold V: time slows (the game's tick rate drops to 4), you free-aim a cutting plane (move the mouse
sideways to roll it) and left click cuts mobs and blocks along it. Drains the fuel cell.
Zan-datsu: a mob killed in Blade Mode drops a glowing core; press Use next to it for a full heal and a full meter.
Rules of Nature plays (from your MGR install) when the meter is full and you are fighting.
Single player (and works on an integrated server world). Multiplayer is not set up in this version.
Metal Gear Rising: Revengeance (Steam) installed. The mod finds it through Steam's library list; or set mgrDir in
config/revengeancecraft/config.properties.
Windows (the bundled vgmstream-cli.exe decodes the Wwise audio once into a cache; on other systems point
-Drevengeancecraft.vgmstream at a vgmstream-cli build).
Controls
R become Raiden / back to your skin. H pins the controls card.
Left click = light, right click = heavy. It is Raiden's real combo tree, every route its own animation:
light string (8 slashes), heavy string (Strong > Right Back Kick > Triple Kick > Flurry Kick), Tornado Slash (R L),
Stab Kick (R L R), Cross Slice (R R L), Low Roundhouse (R R L R), Triple Kick Upswing (R R R L), Throat Slicer (R R R L R),
Launcher (L, pause, L), Ankle Slicer (R, pause, L), Heel Drop (R, pause, L, R), Rolling Thunder (R, pause, R).
In the air: Mid-Air Slice x5 (light), Crescent Slice (heavy), Head Cracker (heavy heavy), Falling Lightning (sprint + heavy).
Ninja Run (hold sprint while moving) + light = Sky High, + heavy = Lightning Strike. Hold back + light = Thunder Strike,
heavy = Sweep Kick. Sneak + light = Defensive Offense (dodge-slash toward the held direction). Sneak + heavy = Stormbringer.
Hold left click = Quick Draw charge (release to strike).
Attack toward an enemy as it strikes (its red glow is the cue) = parry. Hold V = Blade Mode (time slows, mouse rolls the
cut plane, click cuts). Right click next to a glowing core = zan-datsu.
How it is built
sheets/*.json are the design: animations, moves, sounds, keys, systems, hooks, assets, package. tools/preflight.py
lists every unfilled cell and unresolved reference; tools/gen.py generates Sheets.java from them.
mod/ is the Fabric mod. dev.revengeancecraft.mgr reads MGR's formats (CPK/CRILAYLA, Platinum DAT, WMB4 models,
WTA/WTP DDS textures, mot animations, BXM, Wwise banks) with no Minecraft dependencies; client/ renders and animates;
ServerCombat is the authoritative combat.
./gradlew runAutotest -PmgrDir=<MGR folder> -Pvgmstream=<vgmstream-cli> opens a lab world and plays every move,
logging RCTEST RESULT ... and saving screenshots.
Credits
Made by countycolian (with Claude). Minecraft is Mojang's, Metal Gear Rising: Revengeance is Konami/PlatinumGames'; this mod reads your own copy. Mod code MIT (remix allowed). Bundles Prism Launcher, Fabric, Fabric API and vgmstream (their own licenses, see CREDITS.txt).