RE5's Majini rise inside Resident Evil 4: Cephalo parasite bursts, Duvalia risers, brutal Big Men in the village.
Resident Evil 4 (2023) meets Resident Evil 5: the Majini invasion.
The invasion director. While you play, RE4's village plays host to Kijuju: through RE4's own character spawn system, a share of the level's spawns rise as Majini variants —
Health and stagger scaling per variant lives in reframework/data/RE4_RE5_Mashup/enemies.json.
Controls: REFramework menu → Script Generated UI → "RE4 RE5 Mashup v1.1.1" — start/stop the invasion, release a Majini manually, watch the counts.
Requirements: Resident Evil 4 and Resident Evil 5 on Steam. REFramework (by praydog) is installed automatically by Melty. Solo for now — the cross-game RE5 bridge and join plumbing are packed in but not active yet. Real Majini bodies on the villagers are in the works for a future release.
Credits: mod by Dj3400's. REFramework by praydog (loader, installed by Melty). Made with universal-modder.