Multiplayerup to 4 players, in the game's own lobbies
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About
An early test build of a Left 4 Dead 2 mashup inspired by Magicka. This was mostly a test run I'm not sure if I will update this any longer however feel free to pick up where I left off by remixing it. It is by no means perfect AT ALL and the only level tested was the first chapter of Dead Center.
What you get
A new game mode, Wizards, on Left 4 Dead 2's official campaigns. Play starts Dead Center in it.
Every survivor is a wizard holding a staff. Guns, items and melee pickups are removed.
8 elements queued up to 5 at a time with keys 1-8: Water, Life, Shield, Cold, Lightning, Arcane, Earth, Fire. The elements combine and cancel by Magicka's own rules: Water+Fire makes Steam, Water+Cold makes Ice, and opposites cancel.
Spell shapes like Magicka's:
sprays, beams, chain lightning, charged boulders and ice shards, shield walls and wards;
left click casts forward, Shift + left click casts an area blast, right click casts on yourself.
Full friendly fire. Life heals the living and burns the undead.
Status effects: Wet, Burning, Chilled, Frozen, with on-screen tints.
Earth throws enemies; Arcane blows common infected apart.
14 Magicks learned from tomes: Haste, Revive, Teleport, Meteor Shower, Thunder Bolt, Thunder Storm, Rain, Blizzard, Conflagration, Nullify, Fear, Time Warp, Vortex and Invisibility.
When one player picks up a tome, the whole team learns the Magick.
Learned Magicks are kept through death and into later chapters.
Queue the recipe and press middle mouse to cast. The host can type !magicks unlock all.
A spellbar in the bottom left like Magicka's, and a spellbook while you hold Tab.
Bots are wizards too. They heal, shield and cast while avoiding team-kills.
Co-op for up to 4 players. Friends join your game through a Steam invite.
With Magicka installed, its element icons and sounds are converted from your own copy on your PC. Without it, you get the mod's own icons and simple sounds.
Controls
| Input | Action |
|---|---|
| 1-8 | queue Water, Life, Shield, Cold, Lightning, Arcane, Earth, Fire |
| Left click | cast forward (hold for sprays and beams, hold to charge boulders) |
| Shift + left click | area cast |
| Right click | cast on yourself |
| Middle mouse | cast the queued Magick |
| R (tap) | clear the queue |
| Tab | spellbook |
| !bind <element> <key> | move an element to another key; !bind reset undoes it |
| !keys off | gives keys 1-8 back to their normal use |
| !wheel on | turns on the optional element wheel on R |
Known issues (early build)
Random pink and black missing textures flying all over the map occasionally
Many sounds are missing or wrong.
The hands clip slightly through the staff when looking down.
The mod's sounds are added to Left 4 Dead 2's sound index (sound/sound.cache, backed up as sound.cache.w4dbackup). If Steam verifies or updates the game files, the mod's sounds may go silent until it is reinstalled.
A wizard staff can appear as a random melee pickup in normal co-op.
Credits
Design and testing: Rejected Galaxy. Built with Claude (Anthropic).
Element rules, Magick recipes and sound names follow Magicka (Paradox Interactive / Arrowhead Game Studios). No Magicka files are included: the converter reads them from your own copy.