roblox but in team fortress 2
Pick one of three new Roblox classes, then play on a Team Fortress 2 map. Each class uses the classic avatar model from your installed Roblox and has its own ability: a dash, a defensive pulse, or a crit charge.
!class runner, !class builder, or !class brawler.!ability after picking a class.The source files and project tables are ready; preflight passes. The archive release/BloxFortress-v0.1.zip contains two VScript files and the install map release/file-mapping.json for the TF2 tf/custom folder. The archive intentionally contains no models or textures from the games.
One-click launch is not ready yet: the R6 model is supposed to be built from local Roblox files at launch, but the current recipe doesn't run the converter before TF2. Also, running the mod in the game itself hasn't been confirmed. The Melty draft stays unpublished until these items are resolved and the Melty one_click_check passes.
The game's source code was created for this project with the help of AI. TF2 and Roblox are supplied by players from their own installed copies. The open-source universal-modder toolkit was used for development; its license is MIT. The project's converter is written with the Python standard library.
The project license and remix permission are not set yet; they will need to be specified before creating the Melty listing.