Arkham Sword — Half Sword mod prototype scaffold
Status: prototype scaffold only — not a working Batman port.
This project captures the first implementation milestone for the proposed mod:
- target game: Half Sword Early Access (Unreal Engine 5.4.4, verify your installed build)
- target loader: UE4SS, subject to compatibility checks against the exact game version
- target experience: control Batman in Half Sword's existing world
- enemy requirement: retain native Half Sword AI, weapons, and physics
- intended later features: Arkham-style combat, counters, dodges, takedowns, and gadgets
Important technical boundary
Batman: Arkham Knight's gameplay code and assets cannot simply be loaded into Half Sword. This scaffold deliberately does not include extracted copyrighted game assets, pretend-to-work character files, or unverified game hooks. It is a starting point for inspecting the actual installed game and testing the smallest safe integration step.
First test
- Back up your Half Sword save and game files.
- Confirm you are using the Steam Early Access build, not the old Demo/Playtest.
- Install a UE4SS release that explicitly supports your installed Half Sword build, following its official instructions.
- Copy the
ArkhamSword folder into UE4SS's Mods directory and enable it in the loader's mod list if the installed loader version uses that layout.
- Launch the game and inspect the UE4SS log for the marker
ArkhamSword prototype loaded.
- This only verifies that the prototype script is discovered and executed. It does not add Batman or alter combat.
Do not install this in a live game folder until you have backed it up. If UE4SS is not already working, establish a known-good UE4SS setup before testing this mod.
Development milestones
- Loader smoke test — confirm the mod script is discovered.
- Runtime inspection — identify the actual player pawn, animation system, damage/physics interaction, and spawn pipeline in the installed build.
- Character feasibility — test a user-owned/licensed model or a permitted placeholder rig for skeleton compatibility. Do not redistribute extracted Arkham assets.
- Combat vertical slice — one Batman-style strike that interacts with a real Half Sword enemy without replacing enemy AI/physics.
- Expansion — combos, counters, dodges, takedowns, then gadgets.
- Packaging and publishing — only after repeatable in-game tests and a clear asset-permission review.
Publishing
This archive is source scaffolding only. It is not ready to list as a playable mod on Melty.gg or any other platform. No publication has been attempted.