Survive waves of real ULTRAKILL enemies inside Minecraft. Their models, textures, sounds and music are read straight from your own ULTRAKILL install every time you play. Nothing from ULTRAKILL ships with the mod.
What you get
- Press Play and you land in a floating hell arena with a starter kit (iron sword, bow, shield, iron armor). The first wave starts a few seconds later.
- Filth, Stray, Schism, Malicious Face (Maurice) and Cerberus, using their actual ULTRAKILL models and textures, and each one fights its own way: Filth lunge and bite, Strays and Schisms throw volleys of orbs, Maurice charges up and fires a beam, Cerberus stomps out shockwaves you have to jump, throws exploding orbs and charges at you.
- ULTRAKILL's enemy sounds and level music. The battle and clean layers crossfade as waves start and end.
- The style meter, from D (DESTRUCTIVE) up to ULTRAKILL: KILL, MULTIKILL, AIRSHOT, FROM AFAR, BIG KILL and INTERRUPTION. Hit an enemy while it winds up an attack and you interrupt it. Hit an orb to parry it back.
- Blood heals you. Natural regeneration is off, and enemy blood only heals you when you're close enough to get sprayed.
- 10 handmade waves, then an endless loop that gets tougher each time. Single player.
Needs: Minecraft: Java Edition and ULTRAKILL. Melty sets up Minecraft 26.2 with Fabric for you.
Credits: mod by somegoodstew (MIT). Uses Prism Launcher (GPL-3.0), Fabric API (Apache-2.0), Vorbis header data from Fmod5Sharp by Sam Byass (MIT) and the Unity string table from AssetStudio by Perfare (MIT). ULTRAKILL belongs to Arsi "Hakita" Patala / New Blood Interactive, and Minecraft belongs to Mojang. This is a fan mashup.