test
Map base: SpookyFortress v1.0.0 by General Hukmen, remixed from its creator-approved Melty listing.
This is an unverified offline TF2 map prototype that replaces specimen encounters with weaponless TF2 mercenaries frozen in each model's ref pose. Their classes use fast rushes, slow stalking, and motionless ambushes. The opening places a note and key before the first door while a Scout closes in.
The launcher reads Spooky's own WALL_01.png from the player's installation, converts it locally to a Source VTF, and starts TF2 on the map. That converted texture is excluded from this archive. TF2 mercenary models and voice cues are read from the player's installed TF2 content. The archive contains the remixed TF2 map, VScript and small launcher, not either game's original models, sounds, or textures.
To build the launcher locally, run:
.\tools\build_launcher.ps1
For a conversion-only smoke check, copy the launcher next to the map files and run it with --tf2-dir <TF2 folder> --no-launch; it writes the Spooky-derived VTF beside itself. A Melty recipe can call the launcher with --tf2-dir {game}. This launch route still needs real in-game verification before release.