Drive your real Rocket League cars through your Minecraft world, with Rocket League's physics for car and ball.
Minecraft stays exactly as it is - but now you can drive Rocket League cars through it.
What you get
Car, wheel and ball models and textures are read from your own Rocket League installation while you play. Nothing from either game is included, and Rocket League itself is never started or changed. The garage shows every car in your install (Rocket League keeps which cars you own on its servers); a few of the newest cars can't be read yet.
Single player. Needs Minecraft: Java Edition and Rocket League installed (Epic or Steam).
Credits: RocketCraft by 001Marlon (MIT, remixes welcome). Package format notes from UE Viewer (Konstantin Nosov, MIT) and RLUPKTool (AltimorTASDK, MIT); key list from rl-item-mod (ISC); physics constants from the RocketSim/RLBot community. Ships with Prism Launcher (GPL-3.0) and Fabric API (Apache-2.0).