With each new game, new searches are generated for weapons, ammo, and key items, along with a real-time checklist of what the...
A seed-based randomizer for Resident Evil 2 (2019). Start a new game, and it generates a different run every time.
The scenario's key items are listed in the randomized order for that run and automatically marked as you collect them, using the game's own check ("do I have this?"). The seed, your gear, and the entire checklist are saved to melty.log and updated every few seconds, so you always know what you got in that run.
Item and weapon names are read from your own copy of the game, so the checklist will be in your language.
No game files are modified, and no other mods are needed. REFramework is installed automatically when you start the game. This is a single-player mod.
Start a new game. To ensure a fresh random generation even if a residual save state file is present, delete reframework/data/r2rand_state.txt.