Meet the Company's quota before the sun goes supernova.
You play Outer Wilds. The Company from Lethal Company has hired you.
Real Lethal Company scrap lies all over the solar system, and real Lethal Company monsters prowl every planet: about 50 per loop, spread over every area so there is always something nearby. Sell scrap at the Company's deposit hatch in your ship before the sun goes supernova. What you sell counts across loops, the quota rises after every loop with Lethal Company's own formula, and missing it gets you fired.
Both games are really in it. Outer Wilds is the game you play. The scrap, monsters, sounds, voice lines and quota rules come from your own Lethal Company install when you first press Play. Nothing from either game is shipped.
Keys: E picks up, takes the shovel and sells. 1-4 select a slot. G drops. V scans. Left mouse swings the shovel.
Solo. Your Outer Wilds save is never changed; the Company keeps its own books. On a new save, the contract starts once you have your launch codes.
Made with AI help (Claude). Code under the MIT licence. Not affiliated with Mobius Digital, Annapurna Interactive or Zeekerss.