Add some block: Oak block,stone,obsidian,Bedrock,TNT and Flint
Working title; Melty listing copy is not yet agreed.
This solo Content Warning mod adds a short Minecraft block expedition. Collect oak planks, stone, obsidian, bedrock and TNT in the dive bell; build and cross a connected path; place a block between yourself and a live Content Warning monster; use the Minecraft flint and steel to ignite TNT; film your build with Content Warning's camera; then return to the dive bell with the clip.
BepInEx/plugins; Melty installs BepInEx 5 automatically.After collecting the kit, all five block types are unlimited and there is no placement count cap. Placing or breaking blocks does not reduce the supply. Very large builds can affect performance. TNT's vanilla texture, flint-and-steel icon, and Minecraft-style pixel explosion and smoke particles are read from your Minecraft client jar at runtime. TNT uses vanilla fuse and explosion sounds from the Minecraft asset store if available; otherwise it generates local fuse and explosion sounds so TNT remains audible. The package contains no Minecraft assets.
The game uses its normal camera and video recorder. The plugin first uses the Minecraft folder Melty passes to it; when that setting is unavailable, it tries the standard %APPDATA%\.minecraft folder. If the required Minecraft files are missing, the BepInEx log reports which resources could not be loaded.
Run build.ps1 with the Content Warning install directory, Minecraft root and a Python 3 executable. The script runs the design-sheet preflight, generates the C# data tables and compiles a .NET Framework 4.7.2 plugin with the Windows C# compiler and the game's own Unity/BepInEx references. The package under package/ contains only the plugin, settings template and this README.
Pending the creator's choices before a public listing. The package does not include Content Warning or Minecraft files or assets.
The design preflight and C# build pass. TNT sounds and particle effects still need in-game verification; do not treat this source README as a release listing.