Five new worlds for the Adventure in Plants vs. Zombies: Replanted, five levels each, on new tombstones beside Day, Night, Pool, Fog and Roof. The last one ends in a boss fight, and the whole Adventure gets harder.
- World 6, Moonlit Roof: the game's own night roof. Mushrooms are awake, no sun falls from the sky, and Bungees, Ladders and Catapults come over the tiles.
- World 7, Double Pool: the backyard with water in the top two and bottom two lanes and dry lanes down the middle, so swimmers come from both sides.
- World 8, Foggy Roof: fog rolls over the roof. Bring pots, Planterns and Blovers against Balloons and Bungees.
- World 9, Four Worlds: one lawn with Day, Pool, Night and Fog lanes at once. Each lane sends its own world's zombies, and the graves in the night lane open at every flag.
- World 10, The End: the night front yard. No sun falls, graves open at every flag, and half of the zombies come as custom zombies from any world. 10-4 brings Zombotany zombies and the Giga-gargantuar.
- 10-5, the final boss: the Giant Newspaper Zombie. A Newspaper Zombie as tall as the whole lawn stands at the back, like Dr. Zomboss, with 100,000 health. Every 10 seconds it is painted with a different texture from the game (the lawn, plants, other zombies), and every 11 seconds it calls up a random crowd of 8 zombies, the game's own and the custom ones mixed. Plants in every lane can hit it; wear its health down to win. Its health shows on the level's progress bar. 10-5 starts with 2,000 sun.
- 30 custom zombies, in every world: each is one of the game's own zombies with a new colour, size and toughness, and a trick of its own. They turn up in the waves of all ten worlds (in worlds 1-5, in every regular level after the first four tutorial levels; not in the mini-game levels or the boss):
- Day: Sun Snatcher steals your sun, Sprinter runs, Medic heals the zombies around it.
- Night: Gravedigger digs new graves, Necromancer calls up zombies, Jammer stops your plants shooting for a while.
- Pool: Shark swims fast, Heater thaws frozen zombies, Splitter falls into two small zombies.
- Fog: Snuffer puts out Planterns and Torchwoods, Phantom fades and can't be hurt while faded, Hopper jumps lanes.
- Roof: Roofer smashes flower pots, Spitter hurts plants from afar, Boomer blows up the plants around it when it falls.
- Moonlit Roof: Moonwalker puts awake mushrooms back to sleep, Blinker blinks forward, Troll grows back.
- Double Pool: Lifeguard pulls Lily Pads under, Drummer hurries the zombies around it, Frogman hops between water lanes.
- Foggy Roof: Bannerman gives nearby zombies extra health, Glutton eats plants fast, Berserker charges when hurt, Chimney Sweep smashes pots.
- Four Worlds: Warlock calls up zombies, Juggernaut is huge and very tough, Wraith fades, Gravekeeper digs graves in the night lane, Tidecaller speeds up swimmers.
- New plants: blue Moon-shrooms (your Sun-shrooms on Moonlit Roof) wake the mushrooms around them and give extra sun; blue Splash Lilies (your Lily Pads on Double Pool) splash and slow swimming zombies.
- Harder Adventure: waves bring many extra zombies, zombies have half again their health, and Bucketheads arrive earlier in worlds 1-5.
World 6 is open from the start; each later world opens once the one before it is won. Every plant can be picked in the new worlds, unlocked or not. Beating 10-5 takes you back to the main menu. Single player.
Everything you see and hear (lawns, plants, zombies, sounds) comes from your own copy of the game.
Credits: made by bighead with Claude (AI). Bundles MelonLoader 0.7.1 by LavaGang (Apache-2.0) and the .NET 6 runtime by Microsoft (MIT). Plants vs. Zombies: Replanted is by PopCap Games / Electronic Arts; this mod is not affiliated with or endorsed by them.