Uncrashed’s drone flight in Deadlock’s Cursed Apple.
Solo free flight with Uncrashed's native drone physics inside Deadlock's Cursed Apple. Requires both games installed.
Choose Singleplayer > Free flight > Cursed Apple. The main menu no longer automatically loads the city. Use your usual controller bindings and drone settings; lower the throttle before arming. Your normal reset binding returns to the launch surface.
Version 0.2.0 fixes drone initialization and loading-related arming blockage, chooses a level launch surface using imported collision, and adds the map to the existing Freeflight selector. A nine-minute update regression passed all eight checks, including high-throttle rejection, normal low-throttle arming, native flight, collision and reset. This is a beta, not exhaustive device or route testing.
Loading currently takes about six minutes on the tested PC. Static map geometry and base-color textures are read from your installed Deadlock files into memory. Advanced material effects are approximate and dynamic entity props are omitted. No retail assets are bundled or extracted to disk. Solo free flight only; no races, NPCs or multiplayer.
Original integration code: MIT; Melty remixes allowed. Built with Codex at the creator's direction. Uncrashed and Deadlock content and trademarks belong to their respective owners. Uses UE4SS, ValveResourceFormat / Source 2 Viewer, Lua, SharpGLTF, SkiaSharp and their dependencies; third-party notices are included. Game assets retain their existing rights.