You came to film something scary. Today the diving bell landed in a Foundation site.
Play Content Warning as usual. Some days the bell goes down to the Old World. Some days it lands at a facility built from SCP: Containment Breach's own rooms, and you only find out when the door opens.
Everything SCP is the real thing, read from your own installed copy of SCP: Containment Breach Multiplayer while you play: the rooms, the doors, the models, their animations and their sounds. None of it is in the download.
What's down there
- The facility. A different layout every dive: corridors, offices, tunnels, checkpoints and SCP-914's room, stitched together from Containment Breach's room files, lit by their own lights, with the game's ambience playing.
- SCP-173. It does not move while anyone alive is looking at it. Look away, and it comes for you.
- SCP-096. It sits and cries. See its face and it screams, gets up, and runs you down. Don't film the face.
- SCP-106. It rises out of the floor near you, walks through walls, and takes whoever it touches to its pocket dimension for a while.
- Doors open and close with the button beside them, for everyone. The SCPs open them too.
- On a facility day, Content Warning's own monsters stay home.
Filming
An SCP in frame earns views like any monster, and more while it is hunting. The comments know what they're looking at.
Playing together
Content Warning's own co-op, up to 4: host from the game's menu and invite friends through Steam. Everyone needs this mashup and both games. Works solo too.
Good to know
- Needs Content Warning and SCP: Containment Breach Multiplayer (free on Steam). Containment Breach is never started or changed; its files are only read.
- About half of dives go to the facility, never more than two of the same kind in a row. The host can set every dive to the facility in the mod's config.
- SCP: Containment Breach is CC BY-SA 3.0 and based on the works of the SCP Foundation community.