A Megabonk survival run in Teardown's Cullington: the horde, weapons and tomes come from your Megabonk, and the town comes down.
A Megabonk run where the arena is a Teardown town, and the town does not survive it.
You spawn in Cullington, Teardown's own map. Within seconds Megabonk's Orcs, Ghosts and Bandits start closing in, smashing through fences and walls to reach you. Your Megabonk weapons fire on their own, just like in Megabonk, and everything they hit in the town breaks for real.
What you do
What's in it
How the two games meet Nothing from either game is in the download. The first time you press Play, the mod reads the enemy models, icons, sounds and music from your own Megabonk and turns the models into Teardown voxels, so they break apart like everything else in Teardown. The map is loaded from your own Teardown.
Good to know
MIT licensed, source included in the download. Built with AI assistance (Claude Code) using the universal-modder toolkit. Not affiliated with Tuxedo Labs or the makers of Megabonk.