BeamNG Smash Garage mashes BeamNG.drive and Teardown together: you are in Teardown, driving cars built from your own BeamNG copy.
- 38 real BeamNG cars (Roamer, Barstow, Bolide, Covet, Pickup, Vivace, Wigeon and more). On first Play the setup converts the actual 3D meshes from your BeamNG
content/vehicles folder into voxel bodies with real jbeam wheel positions. No BeamNG models or sounds are shipped; your install provides them.
- Softbody-style crumple: every body is split into front clip / cabin cell / rear clip with weak-strong-weak strength, so impacts crush the ends first while the cabin survives. Mass-scaled suspension, tough wheels, and an impact meter (CRUMPLE notice + hardest-hit readout + impact score).
- Crash arena + any workshop map: 6 hero cars waiting in the arena (quick to load), all 38 in the spawn menu (Tab), plus ramps, smash walls and a striped crash-test wall.
- Solo v0.3.1: single player with spare stunt-passenger seats. Two-car multiplayer comes later (Teardown has no network API for it yet). Best with the Detachable Wheels mod OFF (it pops wheels off any damaged car).
Press Play: the Garage Builder scans BeamNG, installs the mod into Teardown, and starts the game. Enable the mod once in Mod Manager.
Mod code MIT. BeamNG names/meshes/specs belong to BeamNG GmbH and are read from the player's installed game; Teardown belongs to Tuxedo Labs. Remixes welcome.