Apex Legends × HELLDIVERS 2. Drop into Kings Canyon as an Apex legend, Wingman in hand, and hold out against Terminids bursting out of bug holes.
What's in it
Three legends. Wraith, Bloodhound and Pathfinder, with their real models and animations from your Apex Legends install. They have Apex health and shield, and you drop in with the Apex skydive freefall.
The Wingman. The real model and its fire and reload sounds. Damage, headshot multiplier, magazine, fire rate, reload and bullet speed are read live from Apex's own weapon data.
Kings Canyon. Map geometry and textures converted from Apex. You land in the south-west town.
HELLDIVERS 2 Terminids. Scavengers, Warriors, Hunters and a Charger at wave 5, with their models, animations and screeches from your HELLDIVERS 2 install. They tunnel up out of real HELLDIVERS 2 bug holes.
Wave survival. The first swarm hits about 20 seconds after landing, and every wave escalates. Score, kills and a kill feed are tracked.
Good to know
Solo only.
You need both games installed: Apex Legends (Steam or EA app) and HELLDIVERS 2 (Steam).
Nothing from either game ships with this mashup. The first launch builds everything from your own installs, which takes about 5–10 minutes once and needs no input from you.
Neither game is launched or modified. Apex's anti-cheat is never touched.
Controls: WASD move, Shift sprint, Space jump, LMB fire, RMB aim, R reload.
Unofficial fan mashup, built with AI (Claude). Bundled tools are RSX (AGPL-3.0, unmodified), filediver (BSD-3), Python, NumPy, Pillow and Godot. Full credits are in CREDITS.md.