A new Celeste chapter set in the last ten minutes of Eternal Afternoon.
Play as Madeline and climb 21 rooms over a city at dusk: a yard, laundry lines, a stairwell, apartment blocks, rooftops, antennas, a water tower, a playground and the Effigy, then past a bus stop into a second climb in the falling light. Eternal Afternoon's black wave rises up from below the whole time.
Eternal Afternoon's clock ticks on a small watch in the corner, from 6:28 to 6:38 PM. There's no other text on screen.
Eternal Afternoon's black wave keeps climbing. If it catches you, the whole afternoon starts over from the first room, with no saves, just like Eternal Afternoon.
Eternal Afternoon's music and sounds play straight from your own copy of the game, getting more intense as 6:38 gets closer.
Reach the summit and time stops while Eternal Afternoon's ending music plays.
You need Celeste and Eternal Afternoon installed. Melty sets up Everest for you. Single player.
Credits
Design and code: Yoav Tal, made with Claude.
Celeste by Maddy Makes Games / Extremely OK Games. Everest by the Everest team.
Eternal Afternoon by Alex Klexber. Its music and sounds come from your own copy and are not included.