The Fractured Courier
A cross-game mashup bringing Disco Elysium's 24 inner voices into Fallout: New Vegas.
You took two 9mm rounds to the head in Goodsprings Cemetery and woke up with a shattered mind. In The Fractured Courier, Disco Elysium's 24 psychological voices (Logic, Inland Empire, Shivers, Pain Threshold, Half Light, Electrochemistry, and more) inhabit your Courier's psyche, reacting to the Mojave Wasteland with authentic internal monologue, portraits, and audio narration.
Key Features
- Goodsprings Awakening Arc: Waking up on Doc Mitchell's operating stretcher triggers an existential battle within your mind as Pain Threshold, Logic, and Inland Empire dissect your cranial trauma and warn you about Benny.
- The Living Desert: Stepping out into the desert wind triggers Shivers and Half Light, tuning into the radio waves, radiation, and lurking predators.
- Crime Scene Reconstruction: Investigating your shallow grave at Goodsprings Cemetery lets Visual Calculus reconstruct the tire tracks, shell casings, and footprints.
- Chemical Reactions: Consuming Med-X, Psycho, and Whiskey triggers chemical ecstasy from Electrochemistry.
- Thought Cabinet & In-Game Items: Pip-Boy thought entries and the Horrific Necktie (+1 Luck neckwear that whispers to you in the desert breeze).
- Interactive Psyche Cabinet (F8): Open the 24-skill psychological overview at any time to consult your inner voices.
Requirements
- Fallout: New Vegas (Host Game)
- Disco Elysium: The Final Cut (Companion Game — required for real voice audio and skill bundles)
- xNVSE (Installed automatically by Melty)