Fly, fire ki blasts and transform into a real Sparking! ZERO fighter inside GTA V.
GTA V story mode, with Dragon Ball Sparking! ZERO's fighting. Los Santos becomes your arena: fly over the city, throw ki blasts, and transform into a real Sparking! ZERO fighter when your meter fills.
Every key binding and number lives in %LOCALAPPDATA%\SparkingRivals\SparkingRivals.ini, written on first run: flight speed, blast damage, meter rates, transformation length, enemy radius. Melty never rewrites the file, so your settings stay.
.asi installed into your GTA V folder and started in story mode.Story mode only. GTA V runs story mode and GTA Online from one executable, and an ASI in the game folder is loaded in both. Melty starts the game with BattlEye off so Online cannot start; modding GTA Online is not something this mod supports. Never play Online with it installed.
Made by the author with Buffy, an AI coding agent, and we would rather say it plainly: this was built with AI. Every native hash comes from the public GTA V NativeDB, cross-checked between two dumps, and the engine route follows the universal-modder toolkit. The mod's own code is MIT and may be remixed. GTA V and DRAGON BALL: Sparking! ZERO belong to their owners; this is a free, non-commercial, single-player mod.
%LOCALAPPDATA%\SparkingRivals\logs\latest.log records what happened, including every file read from your Sparking! ZERO install. 0.1.0 is the first public build, and that log is what makes a fix possible.