Fight like the Slayer in The Witcher 3. Beat enemies down until they glow and stagger, then glory-kill them with a strike to get health back. Human foes get a real finisher, and monsters burst in slow motion. Sign kills refill your stamina, burning kills top up your potions, and dodges become DOOM's dash. Your crossbow becomes the Ballista: it fires with DOOM's sound, hits twice as hard and explodes on impact. Every sound comes from your own DOOM Eternal, converted on your PC the first time you press Play.
What you get
Stagger: an enemy at a quarter health, or one sword blow from death, glows and staggers with DOOM's stagger sound.
Glory kills: strike a staggered enemy. Human men get a real finisher; everything else dies in slow motion and bursts. Each glory kill heals 20%.
Resource triangle: sign kills refill half your stamina; burning kills cut toxicity and refill potions and bombs (at most every 30 s).
Dash: dodge and roll add a 4 m burst with DOOM's dash sound.
Ballista: crossbow shots use DOOM's Ballista sound, hit for double damage and explode on impact, damaging enemies nearby.
Needs
The Witcher 3: Wild Hunt 4.0 or newer (next-gen update).
DOOM Eternal installed: only its sound effects are read, on your PC. It is never started or changed. Without it the mod still plays, silently.
Single player. It is a script mod; if you use other script mods that change the same functions, merge them with Script Merger.
Credits
License: MIT (the mod's scripts and converter). Remixes welcome.
Made with AI assistance (Claude).
Opus decoding: Concentus (BSD 3-Clause) and Concentus.Oggfile (MIT) by Logan Stromberg.
No game files are included. DOOM is a trademark of id Software / ZeniMax Media; The Witcher is a trademark of CD PROJEKT S.A. This is an unofficial fan mod, not affiliated with or endorsed by either. Free, as CD PROJEKT RED's fan content guidelines ask.