Joanna Dark, Bond's soundtrack. This mashup runs the Perfect Dark PC port and reads GoldenEye 007's music and sound effects from your own GoldenEye (USA) ROM while you play.
50 music slots swapped: Defection plays Dam, Investigation plays Facility, Chicago plays Streets, Area 51 plays Bunker and Silo, Pelagic II plays Frigate, with GoldenEye's countdown "X" versions when time runs out. Menus play the folder-select music; pausing plays the watch theme.
The Combat Simulator soundtrack list shows the GoldenEye titles.
35 weapon and explosion sounds swapped: the Falcon 2 fires like the PP7, the CMP150 like the Klobb, the Dragon like the KF7 Soviet, the DY357 like the Cougar Magnum; shotguns, rockets, grenades and explosions sound like GoldenEye's. Enemies' guns too.
Play it your way: solo missions, co-op, and the local Combat Simulator with simulants and split-screen, all with the GoldenEye sound.
Online Combat Simulator with friends through the port's experimental netplay (up to 8 players; simulants don't work in online games). Melty gives you a join link to send.
You need the Perfect Dark PC port with the NTSC final ROM, and your own GoldenEye 007 (USA) cartridge dump (.z64/.v64/.n64). Nothing from either game is included.
Credits: Gazoo (mashup, built with Claude); fgsfdsfgs and contributors (Perfect Dark PC port and its port-net netplay, MIT); the Perfect Dark decompilation project; n64decomp/007 (GoldenEye decompilation, used as a map of the ROM); SDL2, zlib, miniupnpc, ENet and the llvm-mingw runtime (licenses inside the download).
Keys: F12 saves a screenshot to the save folder's screenshots folder.