Hold Dust II in Counter-Strike: Source against waves of Minecraft zombies, creepers, endermen and more, built from your own Minecraft.
Counter-Strike: Source × Minecraft. You're a Counter-Terrorist on Dust II with three CT bots at your side, and every round a bigger wave of Minecraft mobs pours out of T spawn, each with its Minecraft rule:
Clear a wave to win the round and hear Minecraft's level-up sound; every kill you make plays the experience-orb ding. If the mobs wipe out your team, the wave comes again. Waves grow to 28 mobs and the bots play on hard. CS:S money and buying work as usual.
Really both games: the mobs' skins and sounds come from your own Minecraft: Java Edition files, and their blocky models are built on your PC with Counter-Strike: Source's own model compiler, rigged to CS:S's player skeleton so they run, swing and ragdoll with CS:S's own animations. Nothing from either game is in the download.
Needs: Counter-Strike: Source (Steam) and Minecraft: Java Edition, played at least once on this PC. Solo.
The first Play takes a few extra seconds while the mobs are built. Your normal CS:S games are untouched: the mode only runs when you start it from here.
Made with Claude Code. Code under the MIT License; includes NVorbis (Ms-PL) by Andrew Ward. Counter-Strike: Source is © Valve; Minecraft is © Mojang Studios. Not affiliated with either.