The Sinners are clocking in for the night shift. Limbus Till Dawn puts Limbus Company's 12 Sinners into 20 Minutes Till Dawn, and fills its horde with Limbus's own enemies.
What you get
12 playable Sinners: Yi Sang, Faust, Don Quixote, Ryōshū, Meursault, Hong Lu, Heathcliff, Ishmael, Rodion, Sinclair, Outis and Gregor are the whole character menu. Each has their Limbus portrait and profile, and walks the night as their own Limbus field sprite.
Melee, the Limbus way: no guns. Blade users slash, Don Quixote and Hong Lu thrust, Heathcliff and Ishmael swing blunt, and Meursault punches with his own Limbus punch animation. Every strike is drawn with Limbus's own slash, thrust and impact effects, and 20MTD's upgrades still power them up.
Signature skills: every Sinner has a skill that fires by itself when it would land, with their Limbus skill icon on screen. It might be a damage ring, a charge, a frenzy, a guard, a heal or a knockback blast.
Limbus enemies in the horde: every 20MTD enemy and boss is drawn as one of Limbus Company's swarm enemies, at Limbus's own proportions.
Solo, like 20 Minutes Till Dawn.
How it works
Nothing from either game is included. When the game starts, the mod reads the Sinners, enemies and effects straight from your own Limbus Company download. The first launch takes about 30 seconds; after that it's instant. You need both games on Steam, and Limbus Company opened at least once so its in-game download is done.
Credits
20 Minutes Till Dawn by flanne · Limbus Company by Project Moon · BepInEx (MIT) · AssetsTools.NET by nesrak1 (MIT).