Work for the Company in Minecraft: Lethal Company's real monsters, scrap, ship and suit, and a profit quota to meet in three days.
You wake up on the Company's ship in a new Minecraft world with a $130 profit quota and three days to meet it. Scrap is hidden in Minecraft's own structures: mineshafts, strongholds, trial chambers, ancient cities. Lethal Company's monsters guard it.
You play as the employee, not Steve. The Coil-Head only moves when you look away. The Hoarding Bug steals your scrap. The Thumper runs you down in a straight line. Haul what you find back to the ship, ring the Company bell to sell it, and meet the quota or get fired.
Everything from Lethal Company (monsters, animations, scrap, the ship, sounds, even the quota numbers) is read from your own installed copy when Minecraft starts. Nothing from it is in the download. Single player.
Create a new single-player world. Right-click the terminal to find scrap, walk over scrap to pick it up, and right-click the bell by the ship's door to sell it (sneak to sell everything). /quota shows your quota anywhere.
Minecraft: Java Edition and Lethal Company (Steam), both on this PC. Tested with Lethal Company Steam build 22825947.
Lethal Company is by Zeekerss; Minecraft is by Mojang Studios. LethalCraft contains neither. Built with Claude Code and the universal-modder toolkit. Reads the game with AssetsTools.NET (nesrak1), AssetRipper type data, Fmod5Sharp (SamboyCoding), NVorbis and OggVorbisEncoder. Runs on Fabric, and ships an unmodified Prism Launcher (GPL-3.0) to start Minecraft. LethalCraft's own code is MIT licensed.