Play Goat Simulator's Goat Ville as Minecraft's Steve: build, light TNT and blow up its cars and people.
Steve in Goat Ville. Real Minecraft: Java Edition runs beside Goat Simulator and is drawn into its picture. You play Goat Simulator's Goat Ville as Steve, with Minecraft's blocks, TNT, bow, crossbow and fireworks, and Goat Ville reacts to all of it.
Controls: move, jump and steer the camera with Goat Simulator's usual keys; Steve follows. Left click breaks blocks, right click places blocks, lights TNT and fires the bow or crossbow, the mouse wheel and 1-9 pick from the hotbar.
You need: Goat Simulator (the original, on Steam) and Minecraft: Java Edition. Melty sets up everything else: GoatCraft's own Minecraft (26.3 with Fabric, signed in with your Minecraft account) and the GoatCraft mod, ReShade add-on and mutator in Goat Simulator. The first Play downloads Minecraft once. Keep the Minecraft window open behind Goat Simulator.
Known limits (0.1): Minecraft is drawn on top of Goat Ville, so blocks don't hide behind Goat Ville's walls. In multiplayer, the Minecraft world is shared but each player's Goat Ville people and physics are their own.
Built with Claude Code. The Minecraft side builds on the MIT-licensed universal-modder Minecraft passthrough. Uses ReShade (crosire), Prism Launcher, Fabric API and e4mc (skye). Goat Simulator belongs to Coffee Stain and Minecraft to Mojang Studios and Microsoft. Fan project.