Single-player parkour with Octane through Geometry Dash obstacles.
Boost Dash is a playable single-player, third-person car parkour prototype. Make your way through 46 obstacles in an adaptation of the beginning of Stereo Madness with boost, jump, flip, air control, and checkpoints.
64-bit Windows, with Geometry Dash and Rocket League installed through Steam. Melty installs the mashup and automatically finds both games' folders.
Original Geometry Dash background and font, obstacles with bright outlines, Octane geometry, material mask, and original OEM+ Rocket League wheels. This data is read directly from your installations, in memory. The package contains our code and licensed dependencies.
W/S: accelerate and brake; A/D: steer; Space: jump and flip; Shift or left mouse button: boost; Q/E: roll in the air; R: checkpoint; F5: restart; Esc: pause; M: music.
Physics, paint, lighting, and reflections have been adapted. The course covers part of Stereo Madness. This edition is single-player only, with keyboard and mouse controls.
Concept and direction: project creator. Implementation assisted by Codex/OpenAI. Geometry Dash: RobTop Games. Rocket League/Octane: Psyonix/Epic Games. Stereo Madness: ForeverBound. Panda3D, Pillow, PyCryptodome, Python, and PyInstaller: licenses included. UE3 reading based on UE Viewer by Konstantin Nosov, under the MIT license; workflow supported by universal-modder.
Original code under MIT, remixes permitted. The MIT license applies to our code; game content and trademarks belong to their respective owners.